ImageClipper.vue
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<template>
<div class="clipper-container" ref="clipper">
<div class="full-mask" @click="_cancel"></div>
<canvas ref="canvas"></canvas>
<!-- 裁剪部分 -->
<div class="clipper-part">
<div class="pCanvas-container">
<canvas ref="pCanvas"></canvas>
</div>
</div>
<!-- 底部操作栏 -->
<div class="action-bar">
<div class="button" @click="_cancel">取消</div>
<div class="button" @click="_clipper">确认</div>
</div>
<!-- 背景遮罩 -->
<div class="mask" :class="{opacity: maskShow}"></div>
<!-- 手势操作层 -->
<div class="gesture-mask" ref="gesture"></div>
</div>
</template>
<style lang="less">
.position() {
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
z-index: 2000;
}
.full-mask {
background-color: #fff;
opacity: 0.8;
position: fixed;
width: 100%;
height: 100%;
top: 0;
bottom: 0;
left: 0;
right: 0;
z-index: 1000;
}
.clipper-container {
.position();
line-height: 0;
background-color: #000;
.clipper-part {
.position();
bottom: 61px;
z-index: 2102;
.pCanvas-container {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
border: 2px solid #fff;
}
}
.action-bar {
box-sizing: content-box;
.position();
top: auto;
z-index: 2103;
height: 80px;
line-height: 80px;
border-top: 1px solid rgba(256, 256, 256, 0.3);
display: flex;
justify-content: center;
.button {
width: 50%;
line-height: 80px;
height: 80px;
font-size: 26px;
color: #fff;
background: none;
border: none;
outline: 0;
text-align: center;
}
}
.mask {
.position();
z-index: 2101;
transition: opacity 500ms;
background-color: #000;
opacity: 0;
&.opacity {
opacity: 0.8;
}
}
.gesture-mask {
.position();
bottom: 61px;
z-index: 2103;
}
}
</style>
<script>
export default {
name: "imageClipper",
props: {
img: String, //url或dataUrl
clipperImgWidth: {
type: Number,
default: 500
},
clipperImgHeight: {
type: Number,
default: 200
}
},
watch: {
img() {
this.loadImgQueue.push(this.img);
this._loadImg();
}
},
data() {
return {
originXDiff: 0, //裁剪canvas与原图canvas坐标原点上的差值
originYDiff: 0,
maskShow: true,
maskShowTimer: null,
ctx: null,
pCtx: null,
actionBarHeight: 61,
loadImgQueue: [], //加载图片队列
$img: null,
imgLoaded: false,
imgLoading: false,
imgStartWidth: null,
imgStartHeight: null,
imgCurrentWidth: null,
imgCurrentHeight: null,
imgX: null, //img对于canvas的坐标
imgY: null,
imgScale: 1, //图片目前的缩放倍数 范围是1-5
imgMinScale: 1,
imgMaxScale: 5,
imgScaleStep: 60, //缩放步长,每60px加减0.1
//图片canvas宽高
cWidth: 0,
cHeight: 0
};
},
mounted() {
setTimeout(() => {
this._initClipper();
}, 10);
},
beforeDestroy() {
let $gesture = this.$refs.gesture;
$gesture.ontouchstart = null;
$gesture.ontouchmove = null;
$gesture.outouchend = null;
},
methods: {
_initClipper() {
this.loadImgQueue.push(this.img);
this._initCanvas();
this._loadImg();
this._initEvent();
},
_initCanvas() {
let $canvas = this.$refs.canvas,
$pCanvas = this.$refs.pCanvas,
clipperClientRect = this.$refs.clipper.getBoundingClientRect(),
clipperWidth = parseInt(this.clipperImgWidth / window.devicePixelRatio),
clipperHeight = parseInt(
this.clipperImgHeight / window.devicePixelRatio
);
this.ctx = $canvas.getContext("2d");
this.pCtx = $pCanvas.getContext("2d");
//判断clipperWidth与clipperHeight有没有超过容器值
// if (clipperWidth < 0 || clipperWidth > clipperClientRect.width) {
// clipperWidth = 250
// }
clipperWidth = clipperClientRect.width * 0.85;
clipperHeight = clipperWidth / 1.96875;
// if (clipperHeight < 0 || clipperHeight > clipperClientRect.height) {
// clipperHeight = 100
// }
//因为canvas在手机上会被放大,因此里面的内容会模糊,这里根据手机的devicePixelRatio来放大canvas,然后再通过设置css来收缩,因此关于canvas的所有值或坐标都要乘以devicePixelRatio
$canvas.style.width = clipperClientRect.width + "px";
$canvas.style.height = clipperClientRect.height + "px";
$canvas.width = this._ratio(clipperClientRect.width);
$canvas.height = this._ratio(clipperClientRect.height);
$pCanvas.style.width = clipperWidth + "px";
$pCanvas.style.height = clipperHeight + "px";
$pCanvas.width = this._ratio(clipperWidth);
$pCanvas.height = this._ratio(clipperHeight);
//计算两个canvas原点的x y差值
let cClientRect = $canvas.getBoundingClientRect(),
pClientRect = $pCanvas.getBoundingClientRect();
this.originXDiff = pClientRect.left - cClientRect.left;
this.originYDiff = pClientRect.top - cClientRect.top;
this.cWidth = cClientRect.width;
this.cHeight = cClientRect.height;
},
_initEvent() {
let $gesture = this.$refs.gesture,
cClientRect = this.$refs.canvas.getBoundingClientRect(),
scx = 0, //对于单手操作是移动的起点坐标,对于缩放是图片距离两手指的中点最近的图标。
scy = 0,
fingers = {}; //记录当前有多少只手指在触控屏幕
//one finger
let iX = this.imgX,
iY = this.imgY;
//two finger
let figureDistance = 0,
pinchScale = this.imgScale;
$gesture.addEventListener(
"touchstart",
e => {
if (!this.imgLoaded) {
return;
}
if (e.touches.length === 1) {
let finger = e.touches[0];
scx = finger.pageX;
scy = finger.pageY;
iX = this.imgX;
iY = this.imgY;
fingers[finger.identifier] = finger;
} else if (e.touches.length === 2) {
let finger1 = e.touches[0],
finger2 = e.touches[1],
f1x = finger1.pageX - cClientRect.left,
f1y = finger1.pageY - cClientRect.top,
f2x = finger2.pageX - cClientRect.left,
f2y = finger2.pageY - cClientRect.top;
scx = parseInt((f1x + f2x) / 2);
scy = parseInt((f1y + f2y) / 2);
figureDistance = this._pointDistance(f1x, f1y, f2x, f2y);
fingers[finger1.identifier] = finger1;
fingers[finger2.identifier] = finger2;
//判断变换中点是否在图片中,如果不是则去离图片最近的点
if (scx < this.imgX) {
scx = this.imgX;
}
if (scx > this.imgX + this.imgCurrentWidth) {
scx = this.imgX + this.imgCurrentHeight;
}
if (scy < this.imgY) {
scy = this.imgY;
}
if (scy > this.imgY + this.imgCurrentHeight) {
scy = this.imgY + this.imgCurrentHeight;
}
}
},
false
);
$gesture.addEventListener(
"touchmove",
e => {
e.preventDefault();
if (!this.imgLoaded) {
return;
}
this.maskShowTimer && clearTimeout(this.maskShowTimer);
this.maskShow = false;
if (e.touches.length === 1) {
let f1x = e.touches[0].pageX,
f1y = e.touches[0].pageY;
this._drawImage(
iX + f1x - scx,
iY + f1y - scy,
this.imgCurrentWidth,
this.imgCurrentHeight
);
} else if (e.touches.length === 2) {
let finger1 = e.touches[0],
finger2 = e.touches[1],
f1x = finger1.pageX - cClientRect.left,
f1y = finger1.pageY - cClientRect.top,
f2x = finger2.pageX - cClientRect.left,
f2y = finger2.pageY - cClientRect.top,
newFigureDistance = this._pointDistance(f1x, f1y, f2x, f2y),
scale =
this.imgScale +
parseFloat(
(
(newFigureDistance - figureDistance) /
this.imgScaleStep
).toFixed(1)
);
fingers[finger1.identifier] = finger1;
fingers[finger2.identifier] = finger2;
if (scale !== pinchScale) {
//目前缩放的最小比例是1,最大是5
if (scale < this.imgMinScale) {
scale = this.imgMinScale;
} else if (scale > this.imgMaxScale) {
scale = this.imgMaxScale;
}
pinchScale = scale;
this._scale(scx, scy, scale);
}
}
},
false
);
$gesture.addEventListener("touchend", e => {
if (!this.imgLoaded) {
return;
}
this.imgScale = pinchScale;
//从finger删除已经离开的手指
let touches = Array.prototype.slice.call(e.changedTouches, 0);
touches.forEach(item => {
delete fingers[item.identifier];
});
//迭代fingers,如果存在finger则更新scx,scy,iX,iY,因为可能缩放后立即单指拖动
let i,
fingerArr = [];
for (i in fingers) {
if (fingers.hasOwnProperty(i)) {
fingerArr.push(fingers[i]);
}
}
if (fingerArr.length > 0) {
scx = fingerArr[0].pageX;
scy = fingerArr[0].pageY;
iX = this.imgX;
iY = this.imgY;
} else {
this.maskShowTimer = setTimeout(() => {
this.maskShow = true;
}, 300);
}
//做边界值检测
let x = this.imgX,
y = this.imgY,
pClientRect = this.$refs.pCanvas.getBoundingClientRect();
if (x > pClientRect.left + pClientRect.width) {
x = pClientRect.left;
} else if (x + this.imgCurrentWidth < pClientRect.left) {
x = pClientRect.left + pClientRect.width - this.imgCurrentWidth;
}
if (y > pClientRect.top + pClientRect.height) {
y = pClientRect.top;
} else if (y + this.imgCurrentHeight < pClientRect.top) {
y = pClientRect.top + pClientRect.height - this.imgCurrentHeight;
}
if (this.imgX !== x || this.imgY !== y) {
this._drawImage(x, y, this.imgCurrentWidth, this.imgCurrentHeight);
}
});
},
_loadImg() {
if (this.imgLoading || this.loadImgQueue.length === 0) {
return;
}
let img = this.loadImgQueue.shift();
if (!img) {
return;
}
let $img = new Image(),
onLoad = e => {
$img.removeEventListener("load", onLoad, false);
this.$img = $img;
this.imgLoaded = true;
this.imgLoading = false;
this._initImg($img.width, $img.height);
this.$emit("loadSuccess", e);
this.$emit("loadComplete", e);
this._loadImg();
},
onError = e => {
$img.removeEventListener("error", onError, false);
this.$img = $img = null;
this.imgLoading = false;
// this.$emit('loadError', e);
// this.$emit('loadComplete', e);
this._loadImg();
};
this.$emit("beforeLoad");
this.imgLoading = true;
this.imgLoaded = false;
$img.src = this.img;
$img.crossOrigin = "Anonymous"; //因为canvas toDataUrl不能操作未经允许的跨域图片,这需要服务器设置Access-Control-Allow-Origin头
$img.addEventListener("load", onLoad, false);
$img.addEventListener("error", onError, false);
},
_initImg(w, h) {
let eW = null,
eH = null,
maxW = this.cWidth,
maxH = this.cHeight - this.actionBarHeight;
// console.log("this.cWidth===", this.cWidth)
// console.log("this.cHeight===", this.cHeight)
// console.log("this.actionBarHeight===", this.actionBarHeight)
if (w < maxW && h < maxH) {
if (w > 1.96875 * h) {
eH = maxH;
eW = (w / h) * maxH;
} else {
eW = maxW;
eH = (h / w) * maxW;
}
} else {
//如果图片的宽高都少于容器的宽高,则不做处理
if (w <= maxW && h <= maxH) {
eW = w;
eH = h;
} else if (w > maxW && h <= maxH) {
eW = maxW;
eH = parseInt((h / w) * maxW);
} else if (w <= maxW && h > maxH) {
eW = parseInt((w / h) * maxH);
eH = maxH;
} else {
//判断是横图还是竖图
if (h > w) {
eW = parseInt((w / h) * maxH);
eH = maxH;
} else {
eW = maxW;
eH = parseInt((h / w) * maxW);
}
}
}
// if (eW <= maxW && eH <= maxH) {
//记录其初始化的宽高,日后的缩放功能以此值为基础
this.imgStartWidth = eW;
this.imgStartHeight = eH;
this._drawImage((maxW - eW) / 2, (maxH - eH) / 2, eW, eH);
// } else {
// this._initImg(eW, eH);
// }
},
_drawImage(x, y, w, h) {
this._clearCanvas();
this.imgX = parseInt(x);
this.imgY = parseInt(y);
this.imgCurrentWidth = parseInt(w);
this.imgCurrentHeight = parseInt(h);
//更新canvas
this.ctx.drawImage(
this.$img,
this._ratio(x),
this._ratio(y),
this._ratio(w),
this._ratio(h)
);
//更新pCanvas,只需要减去两个canvas坐标原点对应的差值即可
this.pCtx.drawImage(
this.$img,
this._ratio(x - this.originXDiff),
this._ratio(y - this.originYDiff),
this._ratio(w),
this._ratio(h)
);
},
_clearCanvas() {
let $canvas = this.$refs.canvas,
$pCanvas = this.$refs.pCanvas;
$canvas.width = $canvas.width;
$canvas.height = $canvas.height;
$pCanvas.width = $pCanvas.width;
$pCanvas.height = $pCanvas.height;
},
_ratio(size) {
return parseInt(window.devicePixelRatio * size);
},
_pointDistance(x1, y1, x2, y2) {
return parseInt(Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)));
},
_scale(x, y, scale) {
let newPicWidth = parseInt(this.imgStartWidth * scale),
newPicHeight = parseInt(this.imgStartHeight * scale),
newIX = parseInt(
x - (newPicWidth * (x - this.imgX)) / this.imgCurrentWidth
),
newIY = parseInt(
y - (newPicHeight * (y - this.imgY)) / this.imgCurrentHeight
);
this._drawImage(newIX, newIY, newPicWidth, newPicHeight);
},
_clipper() {
let imgData = null;
try {
imgData = this.$refs.pCanvas.toDataURL();
} catch (e) {
console.error(
"请在response header加上Access-Control-Allow-Origin,否则canvas无法裁剪未经许可的跨域图片"
);
}
this.$emit("ok", imgData);
},
_cancel() {
this.$emit("cancel");
},
//public
getBase64(dataURL) {
return dataURL.replace(/^data:image\/(png|jpg);base64,/, "");
}
}
};
</script>